Mapday! A little lower-key this week. I thought I’d shake things up from my usual line-based style, and try my hand at speedpainting?
I really need some more practice! Definitely changes the style up, though. I can see that I’d be able to do some SUPER neat stuff with this, maybe I’ll give it another go in a couple weeks. Maybe not. Who knows!
Well, one more PokeMap for Mapday couldn’t hurt, I suppose. :D In honor of the new season of Game of Thrones, I just couldn’t resist.
Unfortunately if you want a fire starter, you need to start in the east, but a solid Direwolf out of Winterfell works just fine. Make sure to bring a ghost type if you head to take out Gym Leader Mormont on the Wall, though a fire type isn’t bad either - and having a solid fire type is GREAT at Harrenhal. Oh, and while you might think you’d want an electric type for the Iron Islands, you’d really be better served with a solid ground-based Pokemon - which could also serve you pretty well at the Eyrie vs the flying-types there.
Well, it’s spring and time for me to start up a Dungeons and Dragons campaign. So I thought I’d get in the mood and redraw an old map? The Land of Neldraad, in full technicolor, and the old version of Neldraad that I think I drew… 2 years ago?
I can’t wait to see the maps that I’ll be able to make 2 years from now! Hopefully Mapday will still be running, so I can keep sharing them with y’all!
A couple weeks ago I ran a role-playing game for a bunch of people I didn’t know (and some pals I knew too). As per usual for games like this, I had all the characters make up the names of places they’re from.
So we ended up with the Land of… Landia.
Sometimes players aren’t the most creative of folk.
Alright, last one of this type of map for a while. The Lands of Middle Earth, as if it were a Pokemon Map.
Some people say Sauron’s the toughest Gym Leader, but if you go with the water starter he’s really a breeze. Saruman can be a bit of a pain, though, ‘cause of the whole tower fight. I’d recommend bringing grass-based Pokemon, they seem to be able to take out the Dam the easiest.
Mapday, in its entirety, is about experimentation. A map is a map is a map, in one regard - why spend time thinking about a thing which, at best, doesn’t need to be thought about? Why so I make things every week that deliver information about places that don’t exist, for things that don’t exist?